Sunday, 20 May 2012

Who Dares Wins

On Thursday, I was thinking of something new to do with my literacy class. Then, all those hours of watching Saturday night television came in useful!

I decided I'd add a game of 'Who Dares Wins' into my lesson.


We had been studying dramatic conventions. So, I based my game of Who Dares Wins on 'How many features of a playscript can you name?'

It could be done with prime numbers, factors of XX, European countries, verbs, parts of a plant, Kings & Queens and so on...

Oh, now if you don't sit in on a Saturday evening watching The National Lottery, here's how it works:

You introduce a topic, in the case of my idea it was 'How many features of a playscript can you name?' Then the children work in pairs or two teams to decided how many they can name. One person or team would say how many they can name. Then, the other person or team will say how many they can name. This carries on backwards and forwards (A: 'We can name 2', B: 'We can name 4', A: 'We can name 7') until one person or team can not beat the amount the other say they can name. They then ask the other person or team to name the amount they said they could name. If they name the amount they said they could then they win. If they can't then the others win.

It worked really well in my literacy class and I'm now looking forward to using it in other curriculum areas. It showed easily who had a better grasp of the features and who required some more support.


No comments:

Post a Comment